These are modular components I developed for the Fantasy Portal scene: https://www.artstation.com/artwork/nQmdOe
Modeling and retopology done in Maya, high poly sculpting done in ZBrush, baking and texturing done in Substance Painter.
All these elements share a 4096 atlas texture.
Archway | Marmoset viewer
Archway Stairs | Marmoset viewer
Floor | Marmoset viewer
Pillars | Marmoset viewer
Short Walls | Marmoset viewer
Short Walls Broken | Marmoset viewer
Wall Arch | Marmoset viewer
Wall Corner | Marmoset viewer
Walls | Marmoset viewer
Rock | Marmoset viewer