This tileable texture has been blocked out in Maya, sculpted in ZBrush, baked with MightyBake and textured with Phtoshop.
This is the first version of the Stair Steps texture: it was too clean and pristine compared to what I wanted but I managed to reuse it for other parts of the environment (i.e along the wall borders)
I created 2 color variations for this texture (Grey and Brown) both used in the final scene.
As all my other textures the Photoshop file is pretty modular (through the use of Masks and Adjustment Layers) allowing me to easily change and adjust many different properties of the textures: Albedo, Normal and SRM (Specular, Roughness and Metallic channel packed texture).
I usually pack and export my textures in Photoshop taking advantage of the amazing "Expresso" exporter: https://minifloppy.it/portfolio/expresso/
You can find the "New" Stairs Steps texture here: https://www.artstation.com/artwork/1d0aq
Marmoset Viewer - Stair Steps Grey (Old)
Marmoset Viewer - Stair Steps Grey (Old) - Stairs Meshes
Marmoset Viewer - Stair Steps Brown (Old)
Marmoset Viewer - Stair Steps Brown (Old) - Stairs Meshes