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Stair Steps - Mage Hideout

This tileable texture has been blocked out in Maya, sculpted in ZBrush, baked with MightyBake and textured with Phtoshop.
This is the second version of the Stair Steps texture: the first iteration was too clean and pristine compared to what I wanted.
I created 2 color variations for this texture (Grey and Brown) both used in the final scene.
As all my other textures the Photoshop file is pretty modular (through the use of Masks and Adjustment Layers) allowing me to easily change and adjust many different properties of the textures: Albedo, Normal and SRM (Specular, Roughness and Metallic channel packed texture).
I usually pack and export my textures in Photoshop taking advantage of the amazing "Expresso" exporter: https://minifloppy.it/portfolio/expresso/
You can find the "Old" Stairs Steps texture here: https://www.artstation.com/artwork/8Qxyw

Stair Steps Grey - Blue Light - Unreal render | ZBrush sculpt

Stair Steps Grey - Blue Light - Unreal render | ZBrush sculpt

Stair Steps Grey - Purple Light - Unreal render | ZBrush sculpt

Stair Steps Grey - Purple Light - Unreal render | ZBrush sculpt

Marmoset Viewer - Stair Steps Grey

Marmoset Viewer - Stair Steps Grey - Stairs Meshes

Stair Steps Brown - Blue Light - Unreal render | ZBrush sculpt

Stair Steps Brown - Blue Light - Unreal render | ZBrush sculpt

Stair Steps Brown - Purple Light - Unreal render | ZBrush sculpt

Stair Steps Brown - Purple Light - Unreal render | ZBrush sculpt

Marmoset Viewer - Stair Steps Brown

Marmoset Viewer - Stair Steps Brown - Stairs Meshes

Textures - Albedo Grey and Albedo Brown

Textures - Albedo Grey and Albedo Brown

Textures - Normal and Roughness

Textures - Normal and Roughness