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Another Sight - Environments

"Another Sight" is a 2018 narrative/cooperative adventure indie game for PC, PS4, XboxONE and Nintendo Switch developed by Lunar Great Wall Studios. Additional info on the game can be found on Steam: https://store.steampowered.com/app/888630/Another_Sight__Definitive_Edition/
As environment artist I mainly worked on the first 5 levels of the game, modeling the environments modular components in Maya, texturing them with a PBR workflow using Substance Designer/Painter and Photoshop and building the game levels in Unreal Engine. I was also responsible to create most of tileable textures (using Substance Designer) and keep the Unreal materials library organized and up to date. I also created and textured many of the props used to dress up the levels (in particular in the early levels at the beginning of the development). Additional credit for environments work goes to Michele Denegri, Tommaso Sacco and Giuseppe Quattrone.

Another Sight - Gameplay Trailer

Another Sight - Gameplay (Full Playthrough)