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Snowy Ruins - Night

The Snowy Ruins environment is built in Unreal Engine using just a handful of assets and tileable textures.
I developed this environment to dig deeper on several topics, such as: foliage shaders, composition, lighting and particle effects (I wanted to dig a little bit into Niagara).
The environment features the different lighting conditions (Day, Night and Dawn), where I tried to make each environment feel different and unique, creating a different atmosphere.
A playable demo for Windows (x64) can be downloaded from here: https://shorturl.at/dwyWZ
More info on the demo here: https://shorturl.at/nyzC4

A playable demo for Windows (x64) can be downloaded from here: https://shorturl.at/dwyWZ
More info on the demo here: https://tinyurl.com/bdh89djb