"Diabolik – The Original Sin" is a 2008 adventure game for PC, PS2, PSP and Wii developed by Artematica Entertainment.
As Environment Artist I modeled and textured various environments and props in chapter 1, 2 and 3.
As Level Designer I worked mainly on chapter 3, scripting gameplay events and cinematic sequences, as well as playtesting, debugging and refining the gameplay.