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Stairway Pillar - Mage Hideout

This asset has been blocked out in Maya, sculpted in ZBrush, retopology and UVed in Maya and textured with both 3D Coat and Photoshop.
As all my other textures the Photoshop file is pretty modular (through the use of Masks and Adjustment Layers) allowing me to easily change and adjust many different properties of the textures: Albedo, Normal and SRM (Specular, Roughness and Metallic channel packed texture).
I usually pack and export my textures in Photoshop taking advantage of the amazing "Expresso" exporter: https://minifloppy.it/portfolio/expresso/

Stairway Pillar Tall - Unreal render | ZBrush sculpt

Stairway Pillar Tall - Unreal render | ZBrush sculpt

Stairway Pillar Tall - Unreal render | Wireframe (Unreal)

Stairway Pillar Tall - Unreal render | Wireframe (Unreal)

Stairway Pillar Short - Unreal render | ZBrush sculpt

Stairway Pillar Short - Unreal render | ZBrush sculpt

Stairway Pillar Short - Unreal render | Wireframe (Unreal)

Stairway Pillar Short - Unreal render | Wireframe (Unreal)

Marmoset Viewer - Stairway Pillars

Textures - Albedo and Normal

Textures - Albedo and Normal

Texture - Roughness | UVs - Texture/Lightmap

Texture - Roughness | UVs - Texture/Lightmap